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"Get the Goods" ("Reibach & Co.")
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Manufacturer: U.S. Games
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Number of Players: 2 to 10
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Complexity: Medium
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Average Time: 30M
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Synopsis: A lot of people describe this game as "Freight Train Light". THe premise is
somewhat the same wherein players are trying to collect the most of certain goods. At the same time you need
to watch what other players are collecting so they won't cancel your collection. Good, light fun that does
require a bit of planning and forethought. This game was nominated for Germany's "Game of the Year" in 1996.
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"Give Me the Brain"
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Manufacturer: Cheapass Games
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Number of Players: 3 to 8
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Complexity: Low
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Average Time: 30M
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Synopsis: This card game is a winner on premise alone. You are
a worker in the diner of the undead. However, there is only one brain among you
and all of your co-workers. The object of this game is to get rid of all of your
cards. This can be difficult because some of the cards require you to have the
brain. If you do have the brain you run the risk of dropping it every time you
use it, then one of your co-workers can pick it up. This is a fast moving, light
game; the right ingredients for a good "filler".
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"The Great Dalmuti"
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Manufacturer: Wizards of the Coast
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Number of Players: 2 to 10
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Complexity: Very Low
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Average Time: 5M per hand
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Synopsis: A very low complexity card game that is a riot to play.
A typical "climbing" game where you must play a card that is higher in rank than
the previous one played. This game is very dynamic; seating changes between hands
depending on how one did in the previous round. The goal is to become "The Great
Dalmuti" and sit at the head of the table. There really is no scoring in this game,
it's just a good social card game.
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