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"Get the Goods"
("Reibach & Co.")
Manufacturer:  U.S. Games
Number of Players:  2 to 10
Complexity:  Medium
Average Time:  30M
Synopsis:  A lot of people describe this game as "Freight Train Light". THe premise is somewhat the same wherein players are trying to collect the most of certain goods. At the same time you need to watch what other players are collecting so they won't cancel your collection. Good, light fun that does require a bit of planning and forethought. This game was nominated for Germany's "Game of the Year" in 1996.
 
 
"Give Me the Brain"
Manufacturer:  Cheapass Games
Number of Players:  3 to 8
Complexity:  Low
Average Time:  30M
Synopsis:  This card game is a winner on premise alone. You are a worker in the diner of the undead. However, there is only one brain among you and all of your co-workers. The object of this game is to get rid of all of your cards. This can be difficult because some of the cards require you to have the brain. If you do have the brain you run the risk of dropping it every time you use it, then one of your co-workers can pick it up. This is a fast moving, light game; the right ingredients for a good "filler".
 
 
"The Great Dalmuti"
Manufacturer:  Wizards of the Coast
Number of Players:  2 to 10
Complexity:  Very Low
Average Time:  5M per hand
Synopsis:  A very low complexity card game that is a riot to play. A typical "climbing" game where you must play a card that is higher in rank than the previous one played. This game is very dynamic; seating changes between hands depending on how one did in the previous round. The goal is to become "The Great Dalmuti" and sit at the head of the table. There really is no scoring in this game, it's just a good social card game.